Esports teams
Benchmarks against the field for every car and track you race, and a live wall with stint planning and pit calls for endurance events.
For esports teams and driver academies: engineering analysis built on the data recorded across Murretto, a live wall for every car, and every lap your drivers turn, in one place your whole staff can open.

Benchmarks against the field for every car and track you race, and a live wall with stint planning and pit calls for endurance events.
Every driver’s laps in one place, measured against the fastest laps on the platform and your own reference laps.
Segment-by-segment comparisons, setups linked to the laps they produced, and tyre and pit-loss models to plan with.
Coaching reviews on the real telemetry and video, the brake trainer, and AI coaching corner by corner.
Engineering analysis built on the data recorded across Murretto: how fast every car goes at every track, the fastest laps broken down segment by segment, and exactly where your drivers find and lose time against them.

Tyre temperature, hot pressure and wear models trained on laps and stints from across the platform, and pit loss measured for each track with how sure we are, so your strategy starts from data rather than guesses.

Lay the live wall out across as many displays as you have: each team car, the timing tower, onboard video and the fuel plan.

Every lap is stored with its telemetry, onboard video and setup. Export laps as CSV, or give Claude and other AI tools read-only access to your data.

Pace across the platform for each car and track, and the fastest achievable lap.
Your drivers against the fastest laps, segment by segment.
Temperature, hot pressure and wear, from models trained on platform data.
Measured for each track, with how sure we are shown alongside it.
Ask about a session and get answers measured against the public leaderboards.
Every team car, onboard video, timing and fuel on one wall.
Driver availability, stints, fuel and a calendar feed for every event.
iRacing, Le Mans Ultimate, rFactor 2, the Assetto Corsa family and F1.
Tell us about your drivers, your events and what you want to learn from the data.
Teams, roles, plans and the engineering analysis your programme needs, arranged with us.
Drivers install the recorder. Everyone else opens the wall.
Roster plans and engineering analysis are arranged with us directly. Engineers, coaches and crew never need a plan of their own.
Benchmarks built from the data recorded across Murretto, applied to your drivers’ laps: field pace and the fastest achievable lap for each car and track, segment-by-segment comparisons against the fastest laps, setups, tyre models and pit loss for each track. Tell us what you want to learn and we’ll scope it with you.
Yes, talk to us. Plans for a roster are arranged with us directly rather than bought by each driver. Write to [email protected] with how many drivers you run.
Yes. Engineers, coaches and crew never need a plan.
Every lap exports as CSV, and drivers can give AI tools read-only access to their laps through the Murretto MCP server.
Murretto records from iRacing, Le Mans Ultimate, rFactor 2, Assetto Corsa Competizione, Assetto Corsa EVO, Assetto Corsa and F1 23–24. The available channels vary with each simulator.
Every lap kept with telemetry and onboard video. Overlay any two and see where the time went.
See howEvery team car on one live wall, with fuel, stints and pit calls for the long race.
See howSell setups, reference laps and coaching. Review your students’ laps on the real telemetry.
See howTell us about your drivers, your events and your staff, and we’ll set you up.